The Tournament of Wisby 2011

For the first year Carnis invites you to join the Tournament of Visby, a tournament where you can show your bravery, honor and glory!

 

When

On Friday 12 of Aug at 15:00 Carnis will hold a tournament in the camp to crown the champion of Visby 2011.

 

How to enter the tournament

Entries to the tournament will be open from Saturday 6 to Thursday 11 Aug. To enter the tournament you can apply to Kåre Möller or Martin Pettersson in the Carnis Camp.
For any questions you can contact Kåre at kare.moller(at)gmail.com

Martin                               Kåre

We will have an inspection of your armor and weapon for the tournament on one occasion during thursday (11 Aug), we will inform you about this when you apply to the tournament. We will take us the right to decline any part of an armor or weapon that we do not feel safe for the tournament.

 

The idea behind the Tournament

In the Tournament, the capabilities of the single fighter shall prevail.

It will simulate a battle situation, where not only a single hit is deciding the outcome fight but where a wide range of hits will lead to disablement. Fighting takes place only on foot. The hits are awarded impartially by a main referee and three assistant referees.

 

Tournament rules

We have had the privilege to use the rules from the Laurin tournament, with small changes to fit these circumstances.

Historical time and presentation:

Equipment, weapons and clothes must fit into the time frame from 1300 to 1412.

Match display:

The respective hits (points) are signaled with flags.

Referee:

Exclusively the referee will do the hit detection and thus the awarding of points. To his support three other assistant referees are in the tournament field. They are equipped with two flags, which will be raised to show a hit. This is only to support the main referee in fact the main referee only can award the hits and the points: His decision is incontestable. After a hit the duel is interrupted by the blowing of a whistle.

Hits:

Only clearly conducted strokes or thrusts with a weapon count as hits.
If the two opposing fighters hit at the same time, both are awarded one point.
If the opponent is only striped or unintentionally hit, the hit will not be awarded.
The disarming of the opponent or the loss of the weapon counts as a hit.
The ”gioco stretto” counts as a hit i.e. if a fighter maneuvers the other into a forlorn (unwinnable) position where he is unable to move or unable to fight. The time limit is 3 seconds.

The wooden end of a weapon (e.g. lance or war axe), does not score – a ”wood hit” will not be counted as a hit.

Penalties, hits and points loss

If one of the two duelists abandons the fight the duel is scored in favor of the opponent.

If on of the opponents is not on time (according to tournament schedule) on the tournament field in full equipment, the duel is scored in favor of the opponent.

If both duelists are not on time on the tournament field, according to tournament schedule on the tournament field in full equipment, no points are assigned

Un-knightly (unsportsmanlike) conduct can induce the referee to send-off the fighter from the tournament field. Hereby the duel is decided in favor of the opponent. Depending on the seriousness of the misconduct the referees can also decide that the fighter:

- Is eliminated from tournament. All of his points will be withdrawn.

- May not take part in any fighting for the rest of the event. All of his points will be withdrawn.

The order of the Tournament:

The order of how the fighting schedule will look will be determined after we know the number of participants.

Equipment

In General: The equipment / armament shall be properly attached on the body. The clothing under the armament shall relate to the 14th Century.

Shoes: only Middle Age shoes are permitted. They are made of leather, the sole is flat and has no heel or any other means giving a better foothold.

Knives and similar pointed objects on belts and bags are to be removed for the duration of the duel.

The knight shall be dressed according to the given time period

Target area is the entire body surface. All hits and blows even on the head and face are allowed. Low blows to the genitals are to be avoided.

 

Minimum requirements for the equipment:

Helmet: the entire duel must be fought with closed visor. The visor must cover the total area of the face. The fighter can only see through the eye slits (ocularia) with a maximum height of 1cm.

Neck: The helmet must be attached to an aventail or fitted with plate ”drapes” covering neck and shoulders.

Hands: hands must be garded by gauntlets, especially the back of the hands and wrists. All fingers must be covered with finger plates.

Forearms: Forearms must be guarded by vambraces (lower cannons) or ‘stud-and-split’ armour of metal strips attached to leather reinforced with rivets, the elbows by a couter.

Legs: lower and upper legs must be garded by thigh armour (also known as cuisse) and greaves.The knee must be protected by a poleyn.

Upper body: upper torso and upper arms must be protected with a mail shirt. This is to ensure a fair distribution of weight between the knights.

Chest: The chest must be protected by some means of leather, iron or equivalent south as a breastplate, brigandine etc.

 

Weapons

All weapons (offensive or defensive) must not have rough edges, embrasures or protruding parts. They must be made entirely of iron or wood.

No offensive weapon may have a total weight of more then 2 kg.

Each fighter has the right to have two sets of weapon. One of these must be chosen prior to each fight and cannot be changed once the fighter has entered the tournament field.

The sword: The sword has a rounded top (semi round) with a minimum diameter of 1 cm. The edges of the sword blades must be at least 2 mm. The maximum length of the sword (pommel to point) can be up to 120 cm, the maximum weight is 2 kilograms. For daggers the maximum length is 40 cm with a rounded point (1 cm in diameter; edges rounded off at least 2mm).

The polearms: All polearms are allowed, as long as the total length of 2 meters and a weight of 2 kilograms are not exceeded. The spear point must have a ball (diameter 1 cm) and all edges must be at least 2 mm.
War hammer must also have an iron ball from 1 cm in diameter on all attack areas of the war hammer.

Note: The polearms can be used both to thrust and to strike with (with areas meant for striking)

The spear: All spears are allowed, as long as the total length of 2 meters and a weight of 2 kilograms are not exceeded. The spear point must have a ball (diameter 1 cm) and all edges must be at least 2 mm.
Note: Spears can only be used to thrust with and a strike with the spear will not be counted as a hit.

The shield: The shield has a maximum length of 80cm and a width of 60cm. It must be made of wood and covered with linen or leather.

 

 

We wish to see you at the tournament.
May the best man win!
/Carnis